<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Structure on Lander's blog</title><link>https://www.landerwells.com/tags/structure/</link><description>Recent content in Structure on Lander's blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Thu, 19 Mar 2026 17:26:52 +0000</lastBuildDate><atom:link href="https://www.landerwells.com/tags/structure/index.xml" rel="self" type="application/rss+xml"/><item><title>Interviewing</title><link>https://www.landerwells.com/notes/interviewing/</link><pubDate>Wed, 18 Mar 2026 00:00:00 -0500</pubDate><guid>https://www.landerwells.com/notes/interviewing/</guid><description/></item><item><title>Parallelism</title><link>https://www.landerwells.com/notes/parallelism/</link><pubDate>Wed, 18 Mar 2026 00:00:00 -0500</pubDate><guid>https://www.landerwells.com/notes/parallelism/</guid><description/></item><item><title>Computer science</title><link>https://www.landerwells.com/notes/computer-science/</link><pubDate>Sun, 15 Feb 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/computer-science/</guid><description/></item><item><title>Game development</title><link>https://www.landerwells.com/notes/game-development/</link><pubDate>Sat, 31 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/game-development/</guid><description/></item><item><title>Algorithm</title><link>https://www.landerwells.com/notes/algorithm/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/algorithm/</guid><description>&lt;p&gt;Algorithm: a finite set of rules that gives a sequence of operations for solving
a specific type of problem.&lt;/p&gt;
&lt;p&gt;Algorithms have 5 general characteristics:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Algorithms must always terminate after a finite number of steps.&lt;/li&gt;
&lt;li&gt;Each step of the algorithm must be precisely defined.&lt;/li&gt;
&lt;li&gt;An algorithm has zero or more inputs&lt;/li&gt;
&lt;li&gt;An algorithm has one or more outputs.&lt;/li&gt;
&lt;li&gt;An algorithm is generally expected to be effective.
Could be done using pencil and paper&lt;/li&gt;
&lt;/ol&gt;</description></item><item><title>Bevy</title><link>https://www.landerwells.com/notes/bevy/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/bevy/</guid><description/></item><item><title>C++</title><link>https://www.landerwells.com/notes/c++/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/c++/</guid><description/></item><item><title>Category theory</title><link>https://www.landerwells.com/notes/category-theory/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/category-theory/</guid><description/></item><item><title>Data structure</title><link>https://www.landerwells.com/notes/data-structure/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/data-structure/</guid><description/></item><item><title>Emacs</title><link>https://www.landerwells.com/notes/emacs/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/emacs/</guid><description/></item><item><title>Functional programming</title><link>https://www.landerwells.com/notes/functional-programming/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/functional-programming/</guid><description/></item><item><title>Graphics programming</title><link>https://www.landerwells.com/notes/graphics-programming/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/graphics-programming/</guid><description/></item><item><title>Habits</title><link>https://www.landerwells.com/notes/habits/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/habits/</guid><description>&lt;p&gt;Habits are routine for us, they are the biggest indicator of what we will be
doing in the long-term. They are hard to form and hard to break. Maintaining
good habits decreases our reliance on willpower, a fleeting resource for humans.
Habits also combat the conflict between long-term and short-term interests for
us. Applying strong habits to learning and thinking will allow for a much
greater understanding over time.&lt;/p&gt;</description></item><item><title>Nix</title><link>https://www.landerwells.com/notes/nix/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/nix/</guid><description>&lt;p&gt;Nix is a language, package manager, and operating operating system (NixOS).&lt;/p&gt;</description></item><item><title>OpenGL</title><link>https://www.landerwells.com/notes/opengl/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/opengl/</guid><description>&lt;p&gt;Previous: &lt;a href="https://www.landerwells.com/notes/graphics-programming/"&gt;Graphics programming&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Operating system</title><link>https://www.landerwells.com/notes/operating-system/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/operating-system/</guid><description/></item><item><title>Rust</title><link>https://www.landerwells.com/notes/rust/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/rust/</guid><description/></item><item><title>Zettelkasten</title><link>https://www.landerwells.com/notes/zettelkasten/</link><pubDate>Sat, 24 Jan 2026 00:00:00 -0600</pubDate><guid>https://www.landerwells.com/notes/zettelkasten/</guid><description>&lt;p&gt;A Zettelkasten is a &lt;em&gt;system&lt;/em&gt; for taking notes in a style originally developed by
Niklas Luhmann. It involves the creation of many small notes which can be linked
together, much like the internet and webpages.&lt;/p&gt;</description></item></channel></rss>